Epic of Thalia's various scenes are described in XML files. Constructing small scenes by hand is not hard, but creating a large scene is quite a difficult task, especially when you want everything to line up just right. Because of this, we started work on a WYSIWYG scene editor for the game. To encourage plugability, it is being written in Python.
The editor doesn't have much in the way of features right now, but here are some of the plans:
There are no screenshots as of yet, but there will be soon!
The source code for the scene eidtor is in a Darcs repository, located at http://darcs.hoelzro.net/scene-editor.
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