Epic of Thalia

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Introduction

Epic of Thalia is an RPG of the non-MMO variety that the three of us started in our high school days. First it was just snowballing ideas, but now that we're proficient in the skills needed to make the idea a reality, we have started to actively develop it into a game. It's still very much in the alpha stage, so check back often for updates!

News

April 6th, 2008
The release of version 0.01 is nigh! All that's needed is OS-compatability testing (which is taking longer than expected). Check back in a week or two to see how it's going!
April 12th, 2008
Version 0.01 has been released. Here's a summary of what was done:
  • Started coding.
  • Added the Lua engine.
  • Added graphics support.
  • Added GUI support.
  • Added resource loading.
  • Added the XML scene loader.
This is a "Rob" release; all of the work that went into this one was mine. That's not to say that Erik and Brian haven't been doing their fair share; Erik has been modeling and drawing up a storm, and Brian has been working on story the whole time. In the future, when the game engine starts to make use of our own models and story scripts, you'll see more contribution from them in the change log. NOTE: This is still a very pre-pre-alpha release; in order to build and run the engine, you're going to have to tweak the build file a bit. Also, once you do get it started, don't expect it to do much; this release's flash is entirely from the programmer's perspective.
April 23rd, 2008
Changed the project name to Epic of Thalia to avoid possible future legal issues. The 0.01 source distributions will remain as ShadowChildren, considering that's how the project used to be labeled.
May 28th, 2008
Added an issue tracker.
June 3rd, 2008
Like everyone else, I have to eat and pay bills, so I got a job. This doesn't mean that I'm going to stop developing Epic of Thalia, but it does mean that most of my development will be on the weekends and that not much progress will be made for the remainder of this month, since I'll be busy these weekends and going on vacation to Florida.

Contribution

Interested in helping out? We need developers, artists, testers, etc. If you want to help out, please e-mail me at hoelz@wisc.edu and we'll get you set up!