Introduction
Epic of Thalia is an RPG of the non-MMO variety that the three of us started
in our high school days. First it was just snowballing ideas, but now that
we're proficient in the skills needed to make the idea a reality, we
have started to actively develop it into a game. It's still very much
in the alpha stage, so check back often for updates!
News
- April 6th, 2008
- The release of version 0.01 is nigh! All that's needed is
OS-compatability testing (which is taking longer than expected).
Check back in a week or two to see how it's going!
- April 12th, 2008
- Version 0.01 has been released. Here's a summary of what
was done:
- Started coding.
- Added the Lua engine.
- Added graphics support.
- Added GUI support.
- Added resource loading.
- Added the XML scene loader.
This is a "Rob" release; all of the work that went into
this one was mine. That's not to say that Erik and Brian
haven't been doing their fair share; Erik has been modeling
and drawing up a storm, and Brian has been working on story
the whole time. In the future, when the game engine starts
to make use of our own models and story scripts, you'll see
more contribution from them in the change log. NOTE: This
is still a very pre-pre-alpha release; in order to build and
run the engine, you're going to have to tweak the build file
a bit. Also, once you do get it started, don't
expect it to do much; this release's flash is entirely from
the programmer's perspective.
- April 23rd, 2008
- Changed the project name to Epic of Thalia to avoid possible
future legal issues. The 0.01 source distributions will
remain as ShadowChildren, considering that's how the project
used to be labeled.
- May 28th, 2008
- Added an issue tracker.
- June 3rd, 2008
- Like everyone else, I have to eat and pay bills, so I got a
job. This doesn't mean that I'm going to stop developing Epic
of Thalia, but it does mean that most of my development will be
on the weekends and that not much progress will be made for the
remainder of this month, since I'll be busy these weekends and
going on vacation to Florida.
Contribution
Interested in helping out? We need developers, artists, testers,
etc. If you want to help out, please e-mail me at hoelz@wisc.edu and we'll get you set
up!